Showing posts with label Demos. Show all posts
Showing posts with label Demos. Show all posts

Thursday, November 7, 2013

Are you an ARTIST teacher?

This series of images documents the ongoing progress/process of a very large in-class demo of oil painting.
Just this past summer, I had the great honor and pleasure to meet one of my blog readers (Hi, K!) in part because they were doing their graduate studies capstone research project on the matter of not just teaching art but being an artist who just as well teaches. The whole idea was so curious and intriguing to me because I never stopped to think about what kind of teacher I am and even seek to be other than just trying to be the best professional art educator myself. 

Still, it got me thinking - have I been an artist teacher? What does it take to be an artist teacher if you aren't one? And, if you aren't an artist teacher, should you seek to be? And if you are an artist teacher, when do you stop being an artist and start being a teacher of art - or are those identities/roles so beautifully braided together that they don't beg to even try to be separated?

When I met with my blog reader, the intent was to be interviewed by them about the whole notion of being an artist teacher but it ended up turning into a very interesting and thought provoking conversation about that plus many other things. At one point they asked me something along the lines of if I wasn't an artist teacher or even an artist, what would I call myself. I sat and thought for a moment and then I declared that I am "curious" and that's what I believe that I am. Even now, months after that interview/conversation, I feel like "curious" is the best way for me to both explain, define, and identify myself. 

Last year, I believe I struck upon something incredibly important that has truly changed the trajectory of what I was trying to do when I first became an art educator five years ago. I realized the importance of process within the creation of art and I also started making a great distinction between the notion of CREATING art vs. making art. I did this not only in my own life but I also stressed this within all that I was teaching my student artists. 

I believe it's because of this that I finally started seeing more original, interesting, thought provoking, intentional and REMARKABLE artwork from my student artist more than I ever had before. It was incredible and the difference between what I did last year with my student artists and years before? You can totally see how much more on a different "level" it was and then continued to be with each next step they took with their learning and project endeavors. The difference between the two was that I made my teaching objective and curriculum a lot more about them (so, student-centered and inquiry-based) and a lot less about me (lecturing, deliberately steering each of them through very narrow paths of techniques for making things rather than creating them).

This year I tried something even more adventurous than what I did last year with an even greater emphasis on the importance of developing and having a creative process in order to be a more intentional artist and designer. While I have readily used in-class demos before, it's been in a way that kind of disconnects me from the process for the most part - meaning, I don't really show them much other than just demonstrating specific techniques. In my own experience as an artist though, I have learned that process isn't just figuring out and refining technique. It's about the perseverance, the critical thinking, deep emotional investment and personal connection with whatever work of art is currently in the works. All of that is even more integral to the creative process than refined technique but if I don't show the students that I go through this? I fail to show them some of the most important parts of the creative process and any finished work of art I might show them that I created seems to just appear vs. it being something that they truly see and understand was a labor of love (if you will). 

Finally got the stem and leaf (on the right) done the other day! Now to keep myself from going back and messing it up.
I have been working on a giant oil painting of a Hoa Quynh flower for weeks and going on months at this point. To say that it's been slow going would be an understatement and this is as much because I can't spend a ton of class time on it because I am constantly circulating and interacting directly with the student artists and their artwork as much as I have been just avoiding painting as I am wont to do even in my home studio. I am committed to pushing the painting through to the end though and even though the students have now finished their oil paintings, I refuse to give up on finishing mine because there is still so much process to share with them for them to learn of that I know will help them in their own journey to find and use their unique artist voices.

Tuesday, September 3, 2013

PowToon is my new favorite thing!!!

Can't remember where I saw this recently but another brilliant art education blogging teacher used the amazingness that is PowToon web-based design platform to make a really cool multimedia and fully animated and soundtracked video for the purposes of welcoming her students back AND refreshing their memories about classroom rules, procedures, and expectations. The program is sort of like Xtranormal except WAY better. (I mean A MILLION ZILLION times better.) It's currently in beta and mostly free but there is educators discount pricing which was only $60 for the year.

(Too rich for your taste? Well, I plunked down the money because I work with the school's marketing team, I might be able to finagle being reimbursed for it, AND I seriously love it so much I might use it over powerpoint or even Keynote from here on out.)

Anyway, I could not help but be inspired by this new and "shiny" technology and this week we are getting into the whole business of learning how to do critiques (both self and peer) and I thought this would be a great way to introduce the purpose of critiques, the process, and the layout of the goals and expectations. Here is the video short I just finished and while the learning curve started rather steep, it's a lot like iMovie (actually, I felt like it came more naturally to me even) and it was fun to do. You should try it out if you are interested in something new and unique to show your art students how creativity and creation can be stretched beyond paper, canvas, and other such traditional surfaces.

Wednesday, April 17, 2013

Co-Teaching Art Education with Youtube :: How to Paint Realistic Trees

One of my favorite things to do with my projector set-up is to use it to present e-book pages, student work, masterworks, etc. on the white board instead of the projector screen. Why? Because then I can write and draw things on top of and/or around the image in order to better tell and show the students different things that they need to remember for their work. This teaching methodology works just as well for Youtube videos, too!

You can see some of the labels I drew in order to help the students focus on key points for their tree paintings.
In addition to the labeling, I also wrote a bulleted list (not pictured) for the students that included items like, "Don't forget that the silhouette of a tree's foliage is ORGANIC in shape - not perfectly round and lollipop-like." I also made a connection with their prior knowledge from Science studies and said that the shapes of their tree foliage should be almost amoeba shaped and the trunks with their extending branches should be almost arteries with their vein systems. I LOVE drawing connections from visual art studies to core content areas!!!

Here is the Youtube selection I used for the "co-teacher" this time...


And here are the before and after works of the students' trees! This time I had them each quickly draw what they thought trees looked like and, as expected, there was lots of "lollipop" stylings initially. Luckily, they learned a lot and quickly too about how to go about doing a more realistic and painterly visual depiction of a tree! The improvement from most all of their befores to their afters is astounding in some cases and even the most advanced students learned how to improve their technique!


In this example, the before is very broccoli like with the trunk being stalk like and everything! 


This student took it upon themselves to attempt a second tree (in the after) and was able to achieve great results  too.


What an improvement from before to after, eh? I think this one was very successful with the value and color work too.



Actually a very advanced student's work but even the before is very broccoli like. 


Much improved since the after doesn't have the exposed roots - though I get what they were going for.

I feel like some of the hardest (but most requested by them) techniques to teach are things like drawing/painting clouds and trees. Both are very similar in how you do them - and the students are slowly making that connection - but this repetitive exercise between what I shared yesterday and then today really help them to see that what looks so hard actually isn't that hard. Also, they are learning to see simpler shapes and masses within larger and more familiar forms (like trees and clouds) in order to better create them in their individual works.

The next step I took them to after this one with the trees (and yesterday's with the clouds) is to have them create a realistic sky with clouds. So, basically I am taking yesterday's work and having them apply it to today's so that they have a finished work of art. I am also going to encourage them to look up other tutorials like ones for waves or mountains in order for them to better understand how to combine different techniques to achieve a more realistic and refined landscape piece for the place of grace project that they are about to launch into.

One of the biggest woes that I heard the last time I did place of grace last semester was students who had issues doing the simple things like clouds and things. After doing these brief exercises with Youtube the way I have, I predict that the students will turn out even stronger work than last semester just because they will be more confident and will have a decent amount more working understanding and real experience to apply to their individual works.

And one last reason why teaching using Youtube as your co-teacher? If you have students who are out of class for any number of reasons, you can simply direct them to your collective of linked videos and they don't have to be totally behind because they missed in-class demos!

Monday, April 15, 2013

Co-Teaching Art Education with Youtube :: Teaching how to paint realistic clouds

How do you feel about co-teaching methodology? Is it something you use at all? Do you like it? Love it? Or could you honestly just leave it?

I teach at a private high school currently but I used to teach core subject (Reading and then Social Studies) in a public middle school. While I don't have a requirement to use the co-teaching model anymore - both because of where and what I teach - I, honestly, miss it. Whether in a special education setting or not, I feel like it's an effective way to teach students especially for certain things. Now, visual art education is not something that would typically have co-teaching even in the public school because it's usually restricted to special education settings for core subjects alone. However, that doesn't stop me from trying to bring it into my visual art education classroom. Sometimes an extra set of hands in the classroom for the sole purpose of doing "hand over hand" type guiding would be awesome and it occurred to me that I could make it happen with the extra set of hands being my own!

Perhaps I am behind the game on this but I am discovering that Youtube is a wonderfully useful instructional tool to use in the art classroom specifically for the following reasons:

  • You can start and stop it or replay portions of it as often as needed
  • In real time demos, sometimes you can't redo certain steps but maybe one time for the students to see again so it can feel like you are using unnecessary amounts of materials. 
  • When you are doing real-time demos you also can't see the students doing things alongside you as easily because you are the one in the front of the class. 
  • If the students end up really going in the wrong direction while following you (in a real-time demo), they keep going that way (and using unnecessary amounts of materials, in turn) until it's too late to stop them. Of course, you can use their misstep as a teachable moment like anything else but? Well... I don't have an exorbitant amount of materials to use like this - do you?
  • Youtube or streamed video almost always yields a captive audience for this age-group. Even if the video is bad? Well, it's that much more compelling for them to watch from beginning to end.
First off, picking the right Youtube video is key. I have about 53 minutes of instructional time but even with that much time, I have to consider getting the students set up with their materials and then the stopping and starting and replaying of the video that will inevitably happen. Through trial and error I have discovered that five minutes running time is about the most ideal. Below is a video that runs slightly longer than that but not so much that you can't make up the time with just fast forwarding through it. 




Here are some samples of what was turned out! Bear in mind that many of these student artists have incredibly limited experience in the studio arts. The 2D Design class is a foundational course which means many of them have never taken a high school art course before and maybe even never will again since taking this course satisfies a half fine art credit that they need for graduation. Considering all of the aforementioned, I would say the student work is very successful.







Some of my goals with this were the following:

  • Quick(-ish) skill building for the purposes of having more successful and realistic finished works in the Place of Grace painting project that they are about to embark on. 
  • Help them to realize the importance of the integrity of the marks they leave in their work so they are more painterly and, in turn, produce more realistic depictions of things in the end
  • Teach them to paint what they see vs. what they think a cloud looks like
  • Build confidence within them so they can see that doing something the right way can be learned relatively easily, can be very fun, and makes a huge difference in the quality of their work in the end
  • Show them how to use color AND value together along with layering in order to show depth and dimension on a 2D surface
  • Prove to the students the importance and power of following directions just as they are given because it really does produce stronger and better results in the end
  • Complete an assessment for the creative processing of their individual paintings
Something that can be done in conjunction with this for the sake of really strong experiential learning and connection is by having them do a quick exercise before this where they draw/paint what they think a cloud looks like with no reference whatsoever about how it really should be done. They will likely draw the puffy, cartoon-like clouds and be convinced that is not only adequate but even successful visual depictions overall. Once they do the follow along with the Youtube demo at least one time they will see how easy it is to draw/paint realistic clouds and they will want to do it that way because it honestly does look so much better. 

Tomorrow I will show you one more round of co-teaching with youtube along with student work that was before the demo and after they had completed it. I will also discuss where to take this skill-building and how to connect it with others in order to have a series of assessments to evaluate them from in the end.  
Related Posts Plugin for WordPress, Blogger...